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SS13 S.O.P.
Written By: John Bombsky
Fiction
Space Station 13 Standard Operating Procedure
Code Green - All Clear
Standard operating level. No immediate or clear threat to the station. All departments may carry out work as normal.
Suit sensors are not required to be on.
Weapons worn by security are to be hidden except when in the case of an emergency.
Crew members may freely walk in the hallways.
AI/Cyborgs have no need to bolt down any secure areas.
Security must respect the privacy of crew members and no unauthorized searches are allowed.
Code Blue - Confirmed Threat
Elevated alert level. There are reports or other proof available to indicate that there is a threat to the station. When a Centcom threat summary is received and printed at communication consoles (happens automatically every roundstart), the blue alert level is applied.
Suit sensors are mandatory, but coordinate positions are not required.
Security may have weapons visible.
Crew members may be searched by security with probable cause.
AI/Cyborgs may bolt down high secure areas.
Energy guns, laser guns and riot gear are allowed to be given out to security personnel if the HoS or Warden agree.
Code Red - Immediate Threat
Maximum alert level. There is an immediate threat to the station or severe damage. Martial Law is in effect.
Suit sensors are to be turned fully on at all times.
Security can raid departments and arrest any crew member deemed a threat to the station.
All crew members must remain in their departments.
AI/Cyborgs may bolt down maintenance and airlocks leading to space.
Code Delta - Imminent Destruction
The station's self destruct mechanism has been engaged due to overwhelming threat to the station. Martial Law is in effect.
Suit sensors are to be turned fully on at all times.
All orders from Heads of Staff and Security must be followed, any disobedience is punishable.
All crew members are to evacuate immediately, if possible.
Situations
Evacuation
All personnel are to evacuate on the escape pods or the emergency shuttle, which Central Command sends.
All personnel are required to assist with evacuation. All crew must be evacuated, regardless of their consciousness.
Prisoners are to be brought to the secure area of the escape shuttle, except for prisoners who pose a severe threat.
Uncloned bodies are to be brought back to Central Command for processing.
AI units may be brought to Central Command on portable card devices (InteliCards) if structural failure is likely or AI units wish to leave.
Mechs and Cyborg units are to be hauled to the escape shuttle for Central Command to inspect.
Authorizing early shuttle launches is not allowed unless there is an immediate threat to shuttle integrity.
Fire and Other Environmental Hazards
Immediate evacuation of all untrained personnel.
Fire alarms to be used to control the hazard.
Atmospheric Technicians and Station Engineers are to remove the hazard.
Pump air back into the area when fixed.
Ensure the damage is repaired.
Radiation Storm
All crew to move to the maintenance tunnels.
Wait a while until it's safe to move again, and continue your business. Report to Medbay if you're feeling strange.
Medbay staff should be ready to administer anti-toxin to the ones who got caught in the storm.
Viral Outbreak
If severe viral strain is on board the station, the Chief Medical Officer is required to quarantine infected parts of the station with the help of security.
All infected crew are to be isolated in Virology or Medbay.
Sterile masks/Internals and gloves are mandatory for medical personnel and recommended for crew.
Quarantine must be maintained until the outbreak is contained and resolved.
Meteor Storm
All crew to move to central parts of the station.
Damage is to be repaired by engineering personnel after the threat has passed.
Shuttle must be called if the station becomes unsalvageable.
Singularity Containment Failure
Observation and notification of Singularity movement.
Evacuation to be called if deemed a major threat to station integrity.
Use bombs or Bag of Holding to destroy singularity.
Demotion of Chief Engineer or Engineer and reparation of engine if no threat manifests.
Extraterrestrial Takeover
Prevent infection from spreading to Central Command.
Destroy all extraterrestrial sources on the station.
Round up all forms of extraterrestrial lifeforms and contain or terminate them, do not terminate if there is a chance of containment.
If extraterrestrial forces cannot be defeated, arm and detonate the Nuclear Fission Explosive to ensure their suppression.
Clown gets all access
Theres nothing you can do but die.
Honk.
Code Green - All Clear
Standard operating level. No immediate or clear threat to the station. All departments may carry out work as normal.
Suit sensors are not required to be on.
Weapons worn by security are to be hidden except when in the case of an emergency.
Crew members may freely walk in the hallways.
AI/Cyborgs have no need to bolt down any secure areas.
Security must respect the privacy of crew members and no unauthorized searches are allowed.
Code Blue - Confirmed Threat
Elevated alert level. There are reports or other proof available to indicate that there is a threat to the station. When a Centcom threat summary is received and printed at communication consoles (happens automatically every roundstart), the blue alert level is applied.
Suit sensors are mandatory, but coordinate positions are not required.
Security may have weapons visible.
Crew members may be searched by security with probable cause.
AI/Cyborgs may bolt down high secure areas.
Energy guns, laser guns and riot gear are allowed to be given out to security personnel if the HoS or Warden agree.
Code Red - Immediate Threat
Maximum alert level. There is an immediate threat to the station or severe damage. Martial Law is in effect.
Suit sensors are to be turned fully on at all times.
Security can raid departments and arrest any crew member deemed a threat to the station.
All crew members must remain in their departments.
AI/Cyborgs may bolt down maintenance and airlocks leading to space.
Code Delta - Imminent Destruction
The station's self destruct mechanism has been engaged due to overwhelming threat to the station. Martial Law is in effect.
Suit sensors are to be turned fully on at all times.
All orders from Heads of Staff and Security must be followed, any disobedience is punishable.
All crew members are to evacuate immediately, if possible.
Situations
Evacuation
All personnel are to evacuate on the escape pods or the emergency shuttle, which Central Command sends.
All personnel are required to assist with evacuation. All crew must be evacuated, regardless of their consciousness.
Prisoners are to be brought to the secure area of the escape shuttle, except for prisoners who pose a severe threat.
Uncloned bodies are to be brought back to Central Command for processing.
AI units may be brought to Central Command on portable card devices (InteliCards) if structural failure is likely or AI units wish to leave.
Mechs and Cyborg units are to be hauled to the escape shuttle for Central Command to inspect.
Authorizing early shuttle launches is not allowed unless there is an immediate threat to shuttle integrity.
Fire and Other Environmental Hazards
Immediate evacuation of all untrained personnel.
Fire alarms to be used to control the hazard.
Atmospheric Technicians and Station Engineers are to remove the hazard.
Pump air back into the area when fixed.
Ensure the damage is repaired.
Radiation Storm
All crew to move to the maintenance tunnels.
Wait a while until it's safe to move again, and continue your business. Report to Medbay if you're feeling strange.
Medbay staff should be ready to administer anti-toxin to the ones who got caught in the storm.
Viral Outbreak
If severe viral strain is on board the station, the Chief Medical Officer is required to quarantine infected parts of the station with the help of security.
All infected crew are to be isolated in Virology or Medbay.
Sterile masks/Internals and gloves are mandatory for medical personnel and recommended for crew.
Quarantine must be maintained until the outbreak is contained and resolved.
Meteor Storm
All crew to move to central parts of the station.
Damage is to be repaired by engineering personnel after the threat has passed.
Shuttle must be called if the station becomes unsalvageable.
Singularity Containment Failure
Observation and notification of Singularity movement.
Evacuation to be called if deemed a major threat to station integrity.
Use bombs or Bag of Holding to destroy singularity.
Demotion of Chief Engineer or Engineer and reparation of engine if no threat manifests.
Extraterrestrial Takeover
Prevent infection from spreading to Central Command.
Destroy all extraterrestrial sources on the station.
Round up all forms of extraterrestrial lifeforms and contain or terminate them, do not terminate if there is a chance of containment.
If extraterrestrial forces cannot be defeated, arm and detonate the Nuclear Fission Explosive to ensure their suppression.
Clown gets all access
Theres nothing you can do but die.
Honk.