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Hacking Airlocks
Written By: Kevin Whittier
Reference
Screwdriver in hand, click on the airlock to open the panel and expose the wiring.
With multitool, wirecutters, or an empty hand, click on the airlock to access the wiring.
Fiddle with the wires by pulsing to test each one and cutting what you need to.
Screwdriver the door again to shut the panel. If the panel is open and you don't have a screwdriver, you can open it by using your ID on it.
There are two main power wires and two backup power wires.
Disabling main power will make the backup work in 10 seconds. Disabling both will make door lose power until something is restored.
If the door is unpowered, it can be opened with a crowbar, unless the bolts are down.
Disabling AI control will make AI/Borgs unable to interact with this door; they can still hack in by either of power wires. It takes around a minute, and once the door is hacked, they'll be able to use it without AI control wire forever.
Disabling safety will make the door close even if there is a human in it(causing damage to him ).
Disabling speed will make it close almost instantly.
Pulse
Main power: Disables main power for 1 minute .
Backup power: Disables backup power for 1 minute.
ID scan: Flashes lights on the door, as if someone without access tries to open it.
Bolts : Drops door bolts if they are up. Raises them if they are down and door is powered.
Bolt lights: Toggles the bolt lights
Open: Opens the door if it requires no access.
AI control: Very briefly disables AI control.
Shock: Electrifies the door for 30 seconds.
Safety : Toggles safety.
Timing : Toggles door timing.
Cutting wire
Main Power: Disables main power. May shock!
Backup Power: Disables backup power. May shock!
ID scan: Nothing.
Bolts : Drops door bolts.
Bolt lights: Disables bolt lights.
Open : Nothing.
AI control: Disables AI control.
Shock: Electrifies the door.
Safety: Disables safety.
Timing: Causes the door to close almost instantly after opening.
Mending wire
Main Power: Restores. May shock!
Backup Power: Restores. May shock!
ID Scan: Nothing.
Bolts: Nothing.
Bolt lights: Enables bolt lights.
Open: Nothing.
AI control: Restores AI control.
Shock: De-electrifies the door.
Safety: Enables safety.
Timing: Restores.
Status window
Power: The test light is on ->Door is powered.
The test light is off -> Door is not powered.
Bolts: The door bolts look up -> Door bolts are up.
The door bolts have fallen -> Door bolts are down.
Bolt lights:The door bolt lights are on -> Door bolt lights are on(visually).
The door bolt lights are off -> Door bolt lights are off(visually).
AI control:The 'AI control allowed' light is on->AI can control the door and hasn't hacked it.
The 'AI control allowed' light is off -> AI either hacked a door or can't control it.
Safety: The 'Check Wiring' light is on -> Door safety is off.
The 'Check Wiring' light is off -> Door safety is on.
Timing: The 'Check Timing Mechanism' light is on -> Door timing is broken.
The 'Check Timing Mechanism' light is off -> Door timing is normal.
Airlock Strategies:
Ghetto hacking involves accessing a useless airlock and cutting all of the wires in order until the bolts drop, making a note of the wire you just cut. Keeping this in mind, you can now open restricted doors by cutting all the wires except the bolt control and then crowbarring that fucker open. Useful if you don't have a multi-tool. Note that this is a bad idea if you lack gloves.
Open ID restricted doors by pulsing a main power wire and then crowbarring it open. If it's bolted, be sure to pulse the bolt wire before you kill the power or you're shit outta luck for a minute. (You can shorten this by cutting and mending the power wire, but by then the power would probably have reset anyway. Still, taking 20 seconds less to unhack the Escape shuttle doors is always good).
Create a pain-in-the-ass-obstacle by dropping the bolts, cutting all the wires, and then welding the door shut. This is especially effective if you happen to have the only pair of
insulated gloves on the station.
Remotely pulse an airlock by attaching a signaler, which when signaled pulses the wire it's attached to. This allows you to remotely bolt and unbolt a door, for instance. Be sure to turn off the speaker so no one can hear it being toggled.
Use multitools for bolted as they are awesome. First find two wires of importance: the bolts wire, and the main power wire. Pulse a random door to find out the wires. If you get shocked, close that hacking window and move onto another door. Once you got the main power wire, head to an unbolted door, pulse the wire, crowbar it open. You get a larger window of time to crowbar, and you can do it without gloves. If a door is bolted, pulse the bolts wires, and go and cut the power then crowbar it.
And since i forgot to mention the tools for hacking:
With multitool, wirecutters, or an empty hand, click on the airlock to access the wiring.
Fiddle with the wires by pulsing to test each one and cutting what you need to.
Screwdriver the door again to shut the panel. If the panel is open and you don't have a screwdriver, you can open it by using your ID on it.
There are two main power wires and two backup power wires.
Disabling main power will make the backup work in 10 seconds. Disabling both will make door lose power until something is restored.
If the door is unpowered, it can be opened with a crowbar, unless the bolts are down.
Disabling AI control will make AI/Borgs unable to interact with this door; they can still hack in by either of power wires. It takes around a minute, and once the door is hacked, they'll be able to use it without AI control wire forever.
Disabling safety will make the door close even if there is a human in it(causing damage to him ).
Disabling speed will make it close almost instantly.
Pulse
Main power: Disables main power for 1 minute .
Backup power: Disables backup power for 1 minute.
ID scan: Flashes lights on the door, as if someone without access tries to open it.
Bolts : Drops door bolts if they are up. Raises them if they are down and door is powered.
Bolt lights: Toggles the bolt lights
Open: Opens the door if it requires no access.
AI control: Very briefly disables AI control.
Shock: Electrifies the door for 30 seconds.
Safety : Toggles safety.
Timing : Toggles door timing.
Cutting wire
Main Power: Disables main power. May shock!
Backup Power: Disables backup power. May shock!
ID scan: Nothing.
Bolts : Drops door bolts.
Bolt lights: Disables bolt lights.
Open : Nothing.
AI control: Disables AI control.
Shock: Electrifies the door.
Safety: Disables safety.
Timing: Causes the door to close almost instantly after opening.
Mending wire
Main Power: Restores. May shock!
Backup Power: Restores. May shock!
ID Scan: Nothing.
Bolts: Nothing.
Bolt lights: Enables bolt lights.
Open: Nothing.
AI control: Restores AI control.
Shock: De-electrifies the door.
Safety: Enables safety.
Timing: Restores.
Status window
Power: The test light is on ->Door is powered.
The test light is off -> Door is not powered.
Bolts: The door bolts look up -> Door bolts are up.
The door bolts have fallen -> Door bolts are down.
Bolt lights:The door bolt lights are on -> Door bolt lights are on(visually).
The door bolt lights are off -> Door bolt lights are off(visually).
AI control:The 'AI control allowed' light is on->AI can control the door and hasn't hacked it.
The 'AI control allowed' light is off -> AI either hacked a door or can't control it.
Safety: The 'Check Wiring' light is on -> Door safety is off.
The 'Check Wiring' light is off -> Door safety is on.
Timing: The 'Check Timing Mechanism' light is on -> Door timing is broken.
The 'Check Timing Mechanism' light is off -> Door timing is normal.
Airlock Strategies:
Ghetto hacking involves accessing a useless airlock and cutting all of the wires in order until the bolts drop, making a note of the wire you just cut. Keeping this in mind, you can now open restricted doors by cutting all the wires except the bolt control and then crowbarring that fucker open. Useful if you don't have a multi-tool. Note that this is a bad idea if you lack gloves.
Open ID restricted doors by pulsing a main power wire and then crowbarring it open. If it's bolted, be sure to pulse the bolt wire before you kill the power or you're shit outta luck for a minute. (You can shorten this by cutting and mending the power wire, but by then the power would probably have reset anyway. Still, taking 20 seconds less to unhack the Escape shuttle doors is always good).
Create a pain-in-the-ass-obstacle by dropping the bolts, cutting all the wires, and then welding the door shut. This is especially effective if you happen to have the only pair of
insulated gloves on the station.
Remotely pulse an airlock by attaching a signaler, which when signaled pulses the wire it's attached to. This allows you to remotely bolt and unbolt a door, for instance. Be sure to turn off the speaker so no one can hear it being toggled.
Use multitools for bolted as they are awesome. First find two wires of importance: the bolts wire, and the main power wire. Pulse a random door to find out the wires. If you get shocked, close that hacking window and move onto another door. Once you got the main power wire, head to an unbolted door, pulse the wire, crowbar it open. You get a larger window of time to crowbar, and you can do it without gloves. If a door is bolted, pulse the bolts wires, and go and cut the power then crowbar it.
And since i forgot to mention the tools for hacking:
- Multitool
- Insulated Gloves
- Wirecutters
- Screwdriver